Tundra Trudge


Well, it’s officially winter now — for a few days even. What better way to commemorate this lovely 60 degree weather than by posting the ice level music for Meridian Knights, so I did that.
You may be wondering why there are two characters. I’m going to keep you wondering. The stage takes place on Mount Zimno, and the level is based on movement — some surfaces impede movement (snow) and some are slippery (ice). I took a lot of inspiration from various ice levels for this one, in particular, RPG ice levels, and then tried to transform them into something appropriate for a platform.
Musically, this is definitely one of my slower pieces. I like fast music, what can I say? And honestly, I usually tone down the tempo after I get used to a composition. The melody is also far different than almost any other composition I’ve ever written. I got lucky when creating it — I was playing around with trying to translate a classical guitar to MIDI at one point (I dont remember the context of this, sorry), and came up with this.
And now, you know the rest of the story.

On Coloring Characters

I realize that, in practice, I have never actually applied color to two of my characters, Razzle and Jason, despite have a vivid idea of what the colors actually are in my head. Thank the fact that I’ve never had any practical reason to actually do so. Razzle was never fully applied anyway, and Jason has so far gone in black and white. Honestly… I’ve considered doing upcoming installments of Jason in a Strange Land in color, especially as the surrealism of the whole crazy things extends. Considering the way I shade it I don’t think it would be too much of a hassle, as well.

Anyway, without further adieu, Razzle and Jason in glorious color:

One thing that came to clear to me as I was doing this, too – was just how often I make a main character a redhead. Examples throughout the last, oh, 20 or so years:

At least I have enough of a habit of varying the color of red, from Moxie’s coral color to Jason’s wine red. I’ve pondered this, and maybe it’s a penchant for redheads, maybe it’s because there’s a fair amount of red in my hair (depending on the light, har har) itself. It’s possible, there’s certainly a fair amount of me in all my characters — especially the leading ones. Jason’s melancholy, Moxie’s spirit and eagerness, and Sartris especially, as the intent is he’s a very direct reflection of me in many ways, albeit exaggerated in many respects. (more on this in another post).

Despite all this, the red hair has almost always been intentional. Stacy and Jeane are older characters and it’s a bit more difficult to recall correctly, especially since both these characters are more or less retired, anyway, so I don’t feel terribly obligated to dig that deep into my memory as it were. Moxie’s represents eagerness, Sartris’s represents fire. Razzle was meant to contrast the brown on her fur (saturation wise) and Jason’s… well, with Jason, I couldn’t see any other color in my head but that and grey. I think the muted wine color versus a more vibrant red reflects his melancholy as well.

I suppose my next wild project may have a redhead too. Signature of my characters maybe?

Liquid Television is Available For Free Now

If it’s not absurdly apparent, I’m a huge fan of animation – yes, cartoons mainly, but puppets, stop motion animation, and more… it all comes as a package deal to me.
At a pivotal point in my life when animation was becoming meaningful for me, Liquid Television kept me occupied on many a night… and now you can see it all for free (again.)
The random nature of the show and bizarreness of some of the pieces really captured my teenage brain well. Coincidentally, when revisiting my old artwork earlier this year, the show quickly popped into my head (especially as I was working on Jason In A StrangeLand). It’s a shame it’s not been seen in so many years, so this is exciting for anyone not only wanting to see some experimental animation, but those of us wanting to revisit out of nostalgia.

If you want to see the episodes, check archive.org.

Goblin

This goblin was originally intended to be a loveable little scamp of an enemy faced in Meridian Knights – little creepy things that crawl everywhere essentially. However, I designed this, and while I very much like this design — it became clear to me enemies that aren’t characterized should be based off objects.

So, since I thought this was decent enough it should still be shared, here’s the Goblin. I’ve also added him to my illustrations gallery.