Meridian Knights Music: Thə Huntər Bəcoməs Thə Huntəd


Another fun tune from Meridian Knights.
There’s really not a lot to talk about here. Other than Schwa was named Schwa because their name was originally going to be *Annoyed Grunt* but I went with Schwa because it’s a bit subtler. So obviously it follows schwa sounds make its way into the title of the song.
The music is a bit more intense than your typical wood theme, but the idea of Schwa’s level is that they are literally hunting you throughout the entire stage. That’s the basis of what I was going for and it may not entirely fit but hey whatever.

Tundra Trudge


Well, it’s officially winter now — for a few days even. What better way to commemorate this lovely 60 degree weather than by posting the ice level music for Meridian Knights, so I did that.
You may be wondering why there are two characters. I’m going to keep you wondering. The stage takes place on Mount Zimno, and the level is based on movement — some surfaces impede movement (snow) and some are slippery (ice). I took a lot of inspiration from various ice levels for this one, in particular, RPG ice levels, and then tried to transform them into something appropriate for a platform.
Musically, this is definitely one of my slower pieces. I like fast music, what can I say? And honestly, I usually tone down the tempo after I get used to a composition. The melody is also far different than almost any other composition I’ve ever written. I got lucky when creating it — I was playing around with trying to translate a classical guitar to MIDI at one point (I dont remember the context of this, sorry), and came up with this.
And now, you know the rest of the story.